Scorers: the ones who has power over thrower's payoff with cheating. They choose a side in mind and indicate the side chosen after seeing the thrower's die outcome. Throwers: throw the online virtual die after the scorer has chosen the side in mind. Throwers earn the total points of 15 rounds based on the die outcomes and the sides chosen before the die-throwing by the scorers. Subjects go through the following steps: ![]() Favoritism Mind Game: Scorers earn a fixed payoff of 50 points for scoring each thrower and can cheat for others without self-interest at stake. Bribery Mind Game: Every pair of throwers and scorers can offer/demand a two-way transfer X through a five minutes chat before starting the favoritism mind game. (Other Mind Game Experiments: "Embezzlement", "Favoritism", "Bribery")
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My Research > Method 2: The Mind Games (MG) >